Breaking the Computer Series

Breaking the Computer is a series focused on the various applications of computer programs such as Quackle and how they apply to Scrabble. Each article is focused on a different aspect of computer analysis within Scrabble.
 
 

BrokenCPU  
Article 1: Why bother?
This article focuses on the different uses of the computer in Scrabble. How has the computer changed Scrabble analysis? Why are computer programs useful in Scrabble?
space
BrokenCPU 
Article 2: How does Simulation work?
This article examines step by step how computer simulation works. Understanding the process of simulation will help you understand and analyze simulation results.
space
BrokenCPU 
Article 3: Reviewing your Games
This article discusses how computers can help you analyze your games. How can putting your games through Quackle help you improve your game?
space
BrokenCPU  
Article 4: Other Features of Quackle
This article covers the strengths and weaknesses of simulation. What types of calculations is Quackle good at? When is it worth overriding or ignoring Quackle?
space
BrokenCPU  
Article 5: The Strengths and Weaknesses of Simulation
This article covers the many other functions of Quackle. Besides being a good opponent and providing simulation, what else can Quackle do, and how are these additional tools useful?

 

Past SeriesList of all Articles