Opponent’s options: WIMP n3, WASP 12a, WAP o13
Scoring options: TEAPOT a1, PYA f13, YAP o13
Setup potential: Yes
Your best option is to play PEA m13 (20), setting up TOEY next turn. Your opponent’s options of WIMP does not outrun, and UMWELT 14j still leaves you with EYOT, scoring enough points to allow you to win.