Opponent’s options: WARM a5, CWM j9, AWE 1m
Scoring options: DIRE/RIDE a5, IRED/IRID o6, GRODIER m2
While it may seem like many plays win, only a few plays win: IRED and IRID at a6 (18). This is because your opponent has many options to block: you need to create an out in two.
While DIRE (for example) might seem like an option, it can be blocked by OLEATE, setting up WARM and giving your opponent CWM in case you block. IRED and IRID create an additional spot for your out play.